name	Wolf
health	100
speed	10
type	NPC
subtype chase
candamage enemy
hostile enemy
shadow	6
icon	data/chars/wolf/icon.gif
diesound 	data/chars/WOLF/die.wav
subject_to_screen 1


palette 	data/chars/WOLF/STAND01.gif
remap	data/chars/wolf/stand03.gif data/chars/wolf/map1.gif
remap	data/chars/wolf/stand01.gif data/chars/wolf/map2.gif
remap	data/chars/wolf/walk01.gif data/chars/wolf/map3.gif

anim idle
	loop	1
	offset	99 183
	bbox	128 107 74 94
	delay	10
	frame	data/chars/WOLF/STAND01.gif
	frame	data/chars/WOLF/STAND02.gif
	frame	data/chars/WOLF/STAND03.gif
	frame	data/chars/WOLF/STAND04.gif
	frame	data/chars/WOLF/STAND05.gif
	frame	data/chars/WOLF/STAND06.gif
anim walk
	loop	1
	offset	99 183
	bbox	128 107 74 94
	delay	7
	frame	data/chars/WOLF/walk01.gif
	frame	data/chars/WOLF/walk02.gif
	frame	data/chars/WOLF/walk03.gif
	frame	data/chars/WOLF/walk04.gif
	frame	data/chars/WOLF/walk05.gif
	frame	data/chars/WOLF/walk06.gif
	frame	data/chars/WOLF/walk07.gif
	frame	data/chars/WOLF/walk08.gif
	
anim pain
	loop	0
	offset	99 183
	bbox	15 15 33 96
	delay	25
	frame	data/chars/WOLF/pain00.gif
	frame	data/chars/WOLF/pain01.gif
	offset	100 210
#	frame	data/chars/WOLF/pain00.gif
	delay	50
	

anim fall
	loop	0
	delay	20
	offset	99 183
	frame	data/chars/WOLF/fall01.gif
	frame	data/chars/WOLF/fall02.gif
	attack	127 162 65 29 15 1
	frame	data/chars/WOLF/fall03.gif
	attack 	0 0 0 0 0

anim rise
	loop	0
	delay	15
	offset	99 183
	frame	data/chars/WOLF/STAND01.gif
	
anim attack1
	range	0 80
	loop	0
	delay	7
	offset	39 111
	bbox	27 9 29 102
	sound	data/chars/WOLF/bite.wav
	frame	data/chars/WOLF/BITE01.gif
	attack	56 17 47 21 8
	delay	20
	frame	data/chars/WOLF/BITE02.gif
	attack	0 0 0 0 0 0
	


